Forums General Create 3D buildings

This topic contains 5 replies, has 6 voice, and was last updated by Angel Lian 1 week, 2 days ago
  • Mustang Toggy

    Is there a tool out there to make it easy to add 3D buildings in our area? If not I want to learn how to so I can add them onto future maps. thanks

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    Angel Lian

    Here are some tips for creating 3D buildings:

    1. Start with a solid foundation:
    – Begin by modeling the base or foundation of the building, ensuring it has the correct dimensions and proportions.
    – Consider the building’s architectural style and design when defining the foundation.

    2. Establish the structure:
    – Construct the main walls, floors, and roof elements of the building.
    – Use appropriate modeling techniques, such as extrusion, subdivision surfaces, or box modeling, to create the basic shape and structure.
    – Pay attention to the thickness and placement of walls, as well as the height and pitch of the roof.

    3. Add details and textures:
    – Incorporate architectural details like windows, doors, balconies, and decorative elements.
    – Apply realistic textures to the building’s surfaces, such as brick, stone, wood, or glass, to enhance the overall realism.
    – Use normal maps, bump maps, or displacement maps to add depth and surface imperfections to the textures.

    4. Consider lighting and materials:
    – Carefully place light sources to create realistic shadows and highlights on the building.
    – Experiment with different material properties, such as reflectivity, roughness, and transparency, to achieve the desired look and feel.
    – Use physically-based rendering (PBR) materials to ensure realistic interaction with quordle light.

    5. Pay attention to scale and proportions:
    – Ensure the overall scale and proportions of the building are accurate and consistent with real-world architectural principles.
    – Reference real-world examples or use measurement tools to maintain the correct scale.

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